Culture War is a tactical board game where public conversations shape institutions—and institutional power determines who reaches government.

Choose political events, build influence across public topics, and guide that support into connected institutions. Compete against other movements for majorities, score event objectives, and combine institutional power to claim Government Seats.

Every era changes the struggle: establish public influence, contest institutions, then make a final push for government. The movement with the most Government Seats wins, with Victory Points breaking ties.

This public prototype is available for playtesting. Feedback is welcome on Discord.

The game is touch-friendly but requires a tablet-sized or larger screen.

Published 2 days ago
StatusIn development
PlatformsHTML5
Authortactic
GenreStrategy
Average sessionA few minutes
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

Development log

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